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© 2026 Alfonso Barreiro

UX / UI Designer — Portland, OR

Alfonso
Barreiro

Making complex things feel clear — from research through prototype, with an eye on the decisions underneath.

View Work

Selected Work

Flagship Case Studies

Research → Prototype
Spotify — Recently Played Controls preview
01
Case Study2026

Spotify

Recently Played Controls

Designing reversible, non-destructive controls — Pin, Remove, and Pause — that give users meaningful agency over Spotify's Home feed without degrading recommendation integrity or breaking discovery behavior.

UX ResearchInteraction DesignPrototyping
View Case Study
02
Coming Soon2026

Wayfarer

Travel Planning Site

An end-to-end travel planning experience built to reduce decision fatigue — surfacing the right information at the right moment across research, planning, and booking phases without fragmenting the journey.

UX/UI DesignInformation ArchitectureDesign System
In Progress — Q2 2026
03
Coming Soon2026

Men's Sole Revival

Sneaker Resale Platform

A trust-first resale marketplace redesign focused on reducing buyer anxiety on high-value purchases — surfacing authentication signals, improving listing quality, and decreasing conversion friction.

E-Commerce UXVisual DesignMobile-First
In Progress — Q2 2026

About

Open to full-time roles · Portland, OR or remote

Design is a
decision problem.

I'm a UX/UI Designer based in Portland, OR. I work from research through prototype — focused on clear problem framing, evidence-based decisions, and design that holds up under real constraints.

My work spans consumer apps, e-commerce, and travel. Beyond screens, I care about the systems underneath — interaction patterns, information architecture, accessibility, and the handoff details that make or break implementation.

Research & Discovery

User InterviewsCompetitive AnalysisHeuristic EvaluationJobs-to-be-Done

Design & Systems

Interaction DesignDesign SystemsAccessibility (WCAG)Responsive UI

Delivery & Craft

FigmaPrototypingDev HandoffUsability Testing

How I work

I start with the problem before opening Figma. Research shapes the brief; the brief shapes the structure; the structure shapes the interface — in that order. The decisions that matter most happen before the first frame.

Contact

Let's make
something good.

Open to full-time UX/UI roles, contract work, and thoughtful conversations about design problems worth solving.

alfonso@barreiro.com